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Difference between revisions of "Retired PCs"

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(The Iron Dragons)
(The Iron Dragons)
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Tink has a strong sense of loyalty to her friends, but an equally a strong sense of duty to Pantheon.
 
Tink has a strong sense of loyalty to her friends, but an equally a strong sense of duty to Pantheon.
  
'''Life after retirement:'''
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'''Life after retirement:''' Tink will continue to see justice delivered throughout the Wold by establishing and heading a division of the WLA focused on the apprehension of criminals. They are called on to track down any who are too hard to find or too dangerous for the average adventurer to capture (the worst of the worst). Their internal network can be used to gain information and potential leads.
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Tink holds the title of High Justice of Pantheon. In this role she may receive instructions from Pantheon himself when required to participate in an extremely serious case. She can be called on to preside over matters in courts and arbitration.
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Revision as of 01:13, 28 November 2019

Overview

Some characters make such a name for themselves that their names will live in Wold history. Their names are mentioned in equal measure with kings and queens, boys and girls play with their action figures, and anyone who has ever met them tells the story of the time they met someone famous/a true hero.

This page records those legends.

The Iron Dragons

Iron Dragons badge.JPG

The Iron Dragons, the most formidable of adventuring groups on the Southern Continent.

Beriothian 'Beri' Galanodel

Race: Human Male

Class: Druid

Overview:

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Life after retirement:


Bosk DeOx

Race: Minotaur Male

Class: Cleric / Avenger / Grim

Overview:

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Personality:

Life after retirement:


Garret Goodbarrel

Race: Halfling Male

Class: Monk

Overview:

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Personality:

Life after retirement:


Katinka 'Tink' Hushfoot

Race: Halfling Female

Class: Wizard / Justicar / Arcane Trickster

Overview:

Appearance: Tink typically wears a dark leather outfit with azure spaulders made from the scale of a blue wyvern. Her long ebony hair is often tied back in a pony tail so as to keep it clear of her eyes and ears. Her body is lithe and she works hard to keep it so. Tink rarely sets foot on the ground instead relying on an overland flight spell to hover and fly.

Personality: Tink does not share the jovial spirits and attitudes of her halfling brothers and sisters. She is intelligent, determined and serious, albeit with a dry sense of humor. Her patience and persistence have been valuable commodities to her profession however she has a habit of overthinking situations and has been known to hesitate where others might hastily act.

Tink has a strong sense of loyalty to her friends, but an equally a strong sense of duty to Pantheon.

Life after retirement: Tink will continue to see justice delivered throughout the Wold by establishing and heading a division of the WLA focused on the apprehension of criminals. They are called on to track down any who are too hard to find or too dangerous for the average adventurer to capture (the worst of the worst). Their internal network can be used to gain information and potential leads.

Tink holds the title of High Justice of Pantheon. In this role she may receive instructions from Pantheon himself when required to participate in an extremely serious case. She can be called on to preside over matters in courts and arbitration.



Restlin

Race: Human Male

Class: Wizard / Cleric / Mendicant

Overview: A boy genius who grew up reading too many adventure books, he used his arcane talents to join up with some weirdos called the Iron Adventurers after his teacher kicked him out for loafing about too much. He met a girl, got famous, found god, and had a great time doing it.

Appearance: Restlin is always clean and smells nice. He prefers suits that are enchanted to stay clean, but dresses in simple clothes when on a luck quest. At the time the Hook City game ended, he was 23 years old (he joined the Iron Adventurers at 16). He has long, thin black hair and a wiry frame. He’s usually smiling. He is self-conscious about growing old while Sesha stays young, so he’s careful about staying active and eating right.

Personality: Restlin appears to take nothing too seriously. It’s a front, but it’s one he never lets drop until someone gets hurt. He maintains an air of casual humor until one of his friends either gets hurt or does something that gets innocents hurt. In those situations, he’s capable of impressive anger, but lacks the force of personality to be all that terrifying. In the past, it’s mostly just annoyed Bosk.

He’s likely to tell stories whenever he has an audience. These stories are either boasting the heroics of his fellow adventurers, or self-deprecating about himself. He never, ever tells stories talking himself up. His go to favorites are the time he got killed by a dragon after attacking it with a straight razor, and the time he almost got killed for trying to take a ladle away from a zombie.

The years of adventuring have filled him to the brim with knowledge. He is wicked smart, but doesn’t brag. He just lends his knowledge where it’s needed. He’s also a skilled diplomat and is more acrobatic than people would think.

Life after retirement:


Sesha

Race: Surface Drow Female

Class: Bloodwitch

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Life after retirement:


Wyaar Mudlynn

Race: Human Male

Class: Paladin

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Zane Stormfront

Race: Minotaur Male

Class: Monk / Sorceror / Dragon Disciple

Overview:

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Life after retirement: