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Revision as of 08:45, 18 December 2007
Airin Moondancer Turnbell
Player: Steven Van den Bremt (originally played by Inge Demuynck)
Date created: 05/09/2004
Last Updated: 21/09/2007
Email: steven.vandenbremt@skynet.be
Race: Halfling
Gender: Female
Hair: Black, shoulder length
Eyes: Grey
Class: Rogue(3)/Druid(3)
Diety: Druidicism
Experience: 19,360 ( Level 7 : 21,000)
Level: 6
Campaign: Crescent Valley
Age: 22
Height: 3ft 2in
Weight: 30 lbs.
Hero Points: 3 + 1 for Fioni
Woldian League of Adventurers: Initiate (Joined at lvl2)
Str
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11
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/
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-2r;13o
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Dex
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18
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4
2r;16o
Con
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14
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2
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Dex 18 +4 +2(r) ; 16(*)
Con 14 +2
Int 16 +3 15(*) ; +1(DM)
Wis 14 +2 +1(l) ; Bonus Spells (1-1st / 1-2nd)
Cha 12 +1
(o) original before racial mods
(l) level increase
(DM) DM surgery
Hit Points: 52 (6Rog + 8Dru + 8Dru +5Rog + 5Rog +8Dru)= 40 ; +2Con/lvl=+12)
Armor Class: 17/18 (10 Base, +4 Dex, +2 Leather Armor, +1 Size Bonus) / +1 vs traps
Alignment: Neutral Good
Base Speed: 20 feet (Light Encumbrance)
Encumbrence: 25 lbs. Light load up to 28.5 lbs
Saving Throws:
Fortitude: +7 (+1 Rogue ; +3 Druid ; +2 Con ; +1 Racial)
Reflex: +9/+10 (+3 Rogue ; +1 Druid ; +4 Dex ; +1 Racial) / +1 vs traps
Will: +7/+9 (+1 Rogue ; +3 Druid ; +2 Wis ; +1 Racial) / (+2 Moral vs Fear)
Combat Attack Bonuses:
Melee: +5 (+2 Rogue ; +2 Druid ; +1 Size)
Missile: +9 (+2 Rogue ; +2 Druid ; +1 Size ; +4 Dex)
Weapons: Tot. Att. Dam. Crit. Range Type
1) Dagger +5 1d3 19-20/x2 10 ft Piercing or slashing
2) Short Bow +9 1d4 20/x3 60 ft Piercing
3) Masterwork Light Crossbow +10 1d6 19-20/x2 80 ft Piercing
4) Sap (Subdual damage) +5 1d4 20/x2 - Bludgeoning
5) Masterwork Bastard Sword +6 1d8 19-20/x2 - slashing
6) Masterwork Heavy Mace +6 1d6 x2 - Bludgeoning
Weapons ( total): 6
Skills:( (8+3)*4 starting rogue ; (4+3)x3 (lvl3 druid) ; (8+3)x2 (lvl3 Rog) = 87 ranks available ; +10 WLA Initiate ; Max total ranks 9 / Max Rogue: 6 / Max Druid: 6
SKILL NAME KEY ABILITY TOTAL = ABILITY MOD MISC MOD. RANKS SPEC.
Appraise (n) Int +7 = +3 +4R
Balance*(n) Dex +12 = +4 +2 Tumble +6R
Bluff (n) Cha +1 = +1
Climb (n) Str +8/+10 = +0 +2 Racial / +2 Use Rope +6WLA
Concentration (n) Con +5 = +2 +3D
Decipher Script Int +3 = +3
Diplomacy (n) Cha +1 = +1
Disguise (n) Cha +1 = +1
Escape Artist* (n) Dex +5/+7 = +4 +2 Use Rope vs. Ropes +1
Forgery (n) Int +3 = +3
Gather Info (n) Cha +1 = +1
Handle Animal Cha +9/+13 = +1 +4 animal follower +4D +4WLA
Heal (n) Wis +2 = +2
Hide* (n) Dex +19 = +4 +4(r) +5(Elven Cloak) +6R
Intimidate (n) Cha +1 = +1
Jump* (n) Str +4 = +0 +2 Racial +2 Tumble
Knowledge Nature Int +10 = +3 +2 Nature Sense +5D
Listen (n) Wis +12 = +2 +2 racial +6R +2D
Move Silently* (n) Dex +17 = +4 +2 racial +5 Elven boots +6R
Open Locks Dex +12 = +4 +2 Masterw Thiev Tools +6R
Perform (Dance) Cha +3 = +1 +2R
Ride (n) Dex +6 = +4 +2 Handle Animal
Search (n) Int +8 = +3 +5R
Sense Motive (n) Wis +2 = +2
Sleight of Hand Dex +11 = +5 +6R
Spellcraft Int +7 = +3 +4D
Spot (n) Wis +8 = +2 +6R
Survival (n) Wis +10/+12 = +3 +2 Nature Sense +3D
+2 Knowledge Nature
+2 Search (tracks)
Swim** (n) Str +0 = +0
Tumble Dex +10 = +4 +6R
Use Rope (n) Dex +10 = +4 +6R
Skills marked with (n) can be used untrained
- armor check penalty; if any, applies
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