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Difference between revisions of "Lakeview Passage"
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*Belba Stubbletoe, Turtlemaster. This halfling Druid stands at just over 3 feet tall and has blonde sun bleached hair and deeply tanned skin. She usually wears a set of turtleskin leather armor under a tan apron, as well as a staff tipped with a bone hook for directing and driving the turtles. | *Belba Stubbletoe, Turtlemaster. This halfling Druid stands at just over 3 feet tall and has blonde sun bleached hair and deeply tanned skin. She usually wears a set of turtleskin leather armor under a tan apron, as well as a staff tipped with a bone hook for directing and driving the turtles. | ||
*Jaspar, ratfolk formerly in the employ of the druid Eleazar. Befriended by the party, currently hiding out on the Trash Level. | *Jaspar, ratfolk formerly in the employ of the druid Eleazar. Befriended by the party, currently hiding out on the Trash Level. | ||
+ | *Randolph, woodcutter living in mountainous forest southeast of the Float. Supplies Sid (PC) and Elly's shop with raw materials for their bowyer shop. | ||
==The Story so far== | ==The Story so far== |
Revision as of 10:07, 16 June 2017
Contents
The Game
Here you can find the latest posts in this game.
The Floating City is one of the wonders of the Wold. A city of 6 levels that floats on Turtle Lake in the Crying Woods. Each level has a magical painting of the current sky on the bottom of the level above it that looks just like the real thing. Ruled by the elected Overlord Above and administered by the Underlord Below, it is the pinnacle of civilization in the Wold. Or at least it was before the Creator moved it. Now it sits alone on a very large lake surrounded by a semi-intelligent magical forest that hates anything civilized or man-made. Struggling to maintain its former prestige and glory, the city now turns for help to the ones that have always helped in times of trouble: adventurers. This game, named for a street on Fence Level, is where these adventurers call home. Can they make a difference in the Big Float? Only time and steadfastness will tell.
Current Events
A group of up-and-comers, longtime residents of the Lakeview Passage neighborhood on the Fence, have gathered at The Giggling Ghost. An ad hoc committee of local business owners have decided that they are tired of being ignored by the upper levels of the city, and they need an adventuring group of their own to take care of the Fence level. Our group of new heroes may be the perfect team for the job.
Characters
These are the characters, past and present, that have been featured in this game.
Current Roster
- Micah Smith (Human Cleric of Domi)
- Stohp Shatterhorn (Minotaur Rogue)
- Martisan Odenthorp (Halfling Bard)
- Zanderallen Baker (Human Paladin of Domi)
- Karma "K" McSan (Human Paladin of Flower)
- Bobwise Bumblebutt (Halfling Wizard Evoker)
- Dorbin (Half-Elf Wizard Conjurer)
- Bartomus (Minotaur Druid)
Past Characters
- Agrippa (Half-Orc Rogue)
- Pesmer Zerase (Half-Elf Wizard)
- Koh Shatterhorn (Minotaur Monk)
- Roland Gibbs (Human Paladin of Domi)
- Norr Stonehoof (Minotaur Fighter)
NPCs
- Grokk Greatbelly, owner of the Fatted Calf, a tavern catering to Taurs. The party has rooms here.
- Happy, the manager of the Giggling Ghost.
- Brassy McGurk, the owner of the Brass Toad Tavern, on Cutpurse Road.
- Belba Stubbletoe, Turtlemaster. This halfling Druid stands at just over 3 feet tall and has blonde sun bleached hair and deeply tanned skin. She usually wears a set of turtleskin leather armor under a tan apron, as well as a staff tipped with a bone hook for directing and driving the turtles.
- Jaspar, ratfolk formerly in the employ of the druid Eleazar. Befriended by the party, currently hiding out on the Trash Level.
- Randolph, woodcutter living in mountainous forest southeast of the Float. Supplies Sid (PC) and Elly's shop with raw materials for their bowyer shop.
The Story so far
Part 1: Humble Beginnings Our heroes form the Silver Shield Adventuring Party, and bring the mad druid Eleazar into custody, ending the growing vermin problem on The Fence.
Part 2: Brizzie and The Hands of Love The Silver Shields reunite a father and daughter, beat up some ninjas, and make an enemy.
Geography
Environs
The Floating City
The Crying Woods
Silver Shield Headquarters
The Silver Shield Adventuring Party recently acquired a three-story warehouse, located off Lakeview Passage on the Fence Level of the Floating City. The group is in the process of renovating the warehouse into a suitable headquarters.
History
Here you'll find links to all the events and history relevant to this game.
DM Pages
Here are all the resources a DM will need to run this game.
Lakeview Passage Fiction
Here are any stories written about Lakeview Passage Characters/Game Events