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Revision as of 17:48, 10 September 2020

Kerracles (the Moon)

See these old old 2E Kerracles rules: Kerracles the God

Moonlings

MOONLING CR 1/2 LN Tiny construct Senses: low-light vision

DEFENSE AC 14, Touch 14, Flat-footed 12 (+2 Dex, +2 size) HP 7 (1d10) Fort +0; Ref +2; Will +2 Defensive abilities: DR 5/-, Construct traits Weaknesses: Biddable

OFFENSE Speed 20 ft Melee bite -1 (1d4-2) Spell-like abilities (at will): Levitate, Mage Hand

STATISTICS Str 6, Dex 14, Con 10, Int 14, Wis 14, Cha 8 Base Attack +1; CMB -3; CMD 9 Feats: Skill Focus: Diplomacy Skills Diplomacy +3, Knowledge: Religion +3, Profession: Servant +3, Sense Motive +3 Languages: All SQ: Telepathic Link

ECOLOGY Environment: Kerracles Organization: Any Treasure: None (Moonlings do not have personal possessions; however, due to their Biddable quality, they can be compelled to hand over any treasure in their location.)

SPECIAL ABILITIES

Biddable: Moonlings were designed to be servants, and they must follow any order given to them. This is not information that they typically volunteer. Through experience, they have become very good at technically following orders they don’t want to follow. For example, if ordered to kill a man, they might invite him into the palace, give him everything he wants, and wait for him to die of natural causes.

Telepathic Link: Each moonling is linked telepathically with all other moonlings at that location.

Created by Kerracles to serve in his moon palaces, moonlings are the ideal servants. Physically, they are vaguely humanoid in shape, and around 3 feet tall, with rubbery skin ranging from gray to green to blue. They do not have personal names, but are instead designated by a number. A moonling will introduce itself as (for example) “Unit 15784.”