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Difference between revisions of "Item: Setanos's Vestment of Holy Incantations"

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There are several versions of this vestment, one for each Woldian deity. The nature of the glyphs and runes upon the vestment varies according to the faith to which it is attuned, but the powers of the vestment are the same. When worn by a caster who is devoted to the vestment's patron deity, the vestment increases the wearer's effective caster level by +1 or more levels (for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). The vestment must be worn prominently to grant this effect. The vestment has no effect if the wearer has no divine patron. If worn by someone who has a divine patron different from the deity to whom the vestment is attuned, the vestment's caster level increase is not bestowed, and the wearer receives one negative level for as long as the vestment is worn. This negative level disappears when the vestment is removed. The deity to whom the vestment is attuned can be determined with a Knowledge(Religion) check vs. DC 10. In addition to the above, the vestment has two mundane, non-magical uses. The vestment functions as a Holy Symbol / Divine Focus, and it gives +1 Circumstance bonus on all Charisma checks and Charisma-based skill checks when dealing with members of the faith represented by the vestment, but a -1 circumstance penalty with anyone opposed to that faith. Note that the creator of the vestment must personally honor the deity linked to the vestment; a "generic cleric" is allowed to make one vestment for each deity he or she honors. Also note that those who honor more than one deity gain no benefit from wearing more than one vestment.
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There are several versions of this vestment, one for each Woldian deity. The nature of the glyphs and runes upon the vestment varies according to the faith to which it is attuned, but the powers of the vestment are the same. When worn by a caster who is devoted to the vestment's patron deity, the vestment increases the wearer's effective caster level by +1 or more levels (for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). The vestment must be worn prominently to grant this effect. The vestment has no effect if the wearer has no divine patron. If worn by someone who has a divine patron different from the deity to whom the vestment is attuned, the vestment's caster level increase is not bestowed, and the wearer receives one negative level for as long as the vestment is worn. This negative level disappears when the vestment is removed. The deity to whom the vestment is attuned can be determined with a Knowledge(Religion) check vs. DC 10. In addition to the above, the vestment has two mundane, non-magical uses. The vestment functions as a Holy Symbol / Divine Focus, and it gives +1 Circumstance bonus on all Charisma checks and Charisma-based skill checks when dealing with members of the faith represented by the vestment, but a -1 circumstance penalty with anyone opposed to that faith. Note that the creator of the vestment must personally honor the deity linked to the vestment; a "generic cleric" is allowed to make one vestment for each deity he or she honors. Also note that those who honor more than one deity gain no benefit from wearing more than one vestment.
  
 
Moderate Transmutation; CL 7th; Craft Wondrous Item; Creator must be devoted to the deity to whom the vestment is attuned; Price +1: 13,000, +2: 58,000, +3: 133,000.
 
Moderate Transmutation; CL 7th; Craft Wondrous Item; Creator must be devoted to the deity to whom the vestment is attuned; Price +1: 13,000, +2: 58,000, +3: 133,000.
  
 
Developed by Setanos (Troy)
 
Developed by Setanos (Troy)

Revision as of 16:06, 1 January 2008

There are several versions of this vestment, one for each Woldian deity. The nature of the glyphs and runes upon the vestment varies according to the faith to which it is attuned, but the powers of the vestment are the same. When worn by a caster who is devoted to the vestment's patron deity, the vestment increases the wearer's effective caster level by +1 or more levels (for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). The vestment must be worn prominently to grant this effect. The vestment has no effect if the wearer has no divine patron. If worn by someone who has a divine patron different from the deity to whom the vestment is attuned, the vestment's caster level increase is not bestowed, and the wearer receives one negative level for as long as the vestment is worn. This negative level disappears when the vestment is removed. The deity to whom the vestment is attuned can be determined with a Knowledge(Religion) check vs. DC 10. In addition to the above, the vestment has two mundane, non-magical uses. The vestment functions as a Holy Symbol / Divine Focus, and it gives +1 Circumstance bonus on all Charisma checks and Charisma-based skill checks when dealing with members of the faith represented by the vestment, but a -1 circumstance penalty with anyone opposed to that faith. Note that the creator of the vestment must personally honor the deity linked to the vestment; a "generic cleric" is allowed to make one vestment for each deity he or she honors. Also note that those who honor more than one deity gain no benefit from wearing more than one vestment.

Moderate Transmutation; CL 7th; Craft Wondrous Item; Creator must be devoted to the deity to whom the vestment is attuned; Price +1: 13,000, +2: 58,000, +3: 133,000.

Developed by Setanos (Troy)