The new Woldipedia with 5e content is available here |
Difference between revisions of "WoldianHistory"
(→The Fourth Age (Lasted 450 years)) |
|||
Line 31: | Line 31: | ||
===The Fifth Age (6 years and counting, approx.)=== | ===The Fifth Age (6 years and counting, approx.)=== | ||
+ | |||
+ | ==High Woldian, ancient language of the Wold== | ||
+ | The Sages' Guild have done a great deal of research into this ancient, mystical [http://www.woldiangames.com/high_woldian/html/high_woldian.htm language]. It has been around for thousands of years, it forms the basis of much of the Wold's symbology (including the symbold of the Woldian Gods), and is used for many magical purposes, including [http://www.woldiangames.com/oshirr/Feats/tats/tats.htm divine tattoos]. |
Revision as of 19:06, 20 March 2008
Origins of the Wold
Here are stories about how the Wold came to be.
Timeline
Prehistory
Jericho and Eberyon create the Wold and its creatures. Time begins to flow.
The First Age (Lasted 200 years)
- After their creation by Jericho and Eberyon the Noble races live in individual valleys, with some interaction between those valleys.
- Ignoble races live on the periphery, not forming civilizations at this stage.
- Early in the First Age (A1 21), the Gods of Yore are created by Jericho, who elevate members of the noble races to become Guardians.
- The Jericho withdraws from the Wold (A1 36).
- Using the Feystone, Gargul infuses monsters and animals with Feyblood to enhance them and make them more fertile. The reptile races are born out of this experimentation, including the Mathir and Karkasan (A1 172).
- Alemi fights against Gargul and his creatures.
- Alemi seeks help from the Gods of Yore as the monsters are getting too powerful to oppose. Alemi is not heard.
- Alemi tries to use the Soulforge to contact the Jericho, but fails. Domi succeeds with the Soulforge and gets Jericho’s help
- Alemi gets help from the Gold Dragons and fights the Gods of Yore killing them with the magic of dragon kind and the feystone.
There is a significant time period between the end of the First Age and the beginning of the Second. The valley homes of the noble races are removed to form the Lands of Rest. This is the interval when the Rogue Gods begin to attract worshippers.
No one knows how long this period lasts. Most go to sleep at the end of the First Age and wake at some point into the Second. Scholars still postulate as to what happens in this intervening, immeasurable period. Consequently this time is not counted into the traditional dating of Woldian History.
The Second Age (Lasted aproximately 1500 years)
- The Reptile God Karkas becomes known, drawn by the growing power of the reptilian tribes. The Reptilian Empire is founded (A2 174)
The Third Age (Lasted 1000 years)
The Fourth Age (Lasted 450 years)
The Fifth Age (6 years and counting, approx.)
High Woldian, ancient language of the Wold
The Sages' Guild have done a great deal of research into this ancient, mystical language. It has been around for thousands of years, it forms the basis of much of the Wold's symbology (including the symbold of the Woldian Gods), and is used for many magical purposes, including divine tattoos.