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Difference between revisions of "Feats"

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=Core Feats=
 
=Core Feats=
 
==General Feats==
 
==General Feats==
===Alignment Channel===
+
Alignment Channel
===Animal Affinity===
+
Animal Affinity
  
 
==Combat Feats==
 
==Combat Feats==
===Agile Manuevers===
+
Agile Manuevers
===Arcane Armor Mastery===
+
Arcane Armor Mastery
===Arcane Armor Training===
+
Arcane Armor Training
===Arcane Strike===
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Arcane Strike
  
  

Revision as of 15:46, 1 November 2010

Please note that certain PHB feats are not used in the Wold, due to the nature of online play. These include:

  • Improved Initiative
  • Great Cleave
  • Step Up


If you want to create your own Woldian feat, there are rules that govern Woldian creation here.

In addition to the standard PHB feats, the following Woldian feats are available.

Core Feats

General Feats

Alignment Channel Animal Affinity

Combat Feats

Agile Manuevers Arcane Armor Mastery Arcane Armor Training Arcane Strike


Woldian Feats

Brahmah's Tattoos

Allows the creation of magical tattoos containing divine spells up to 3rd level.

Combat Shooting

You are better at shooting on the defensive.

Forest Walking

Bonuses to woodland craft based upon being born in Culverwood.

Gillan's Fast Forge Time

With the Reformation of the Fey King, access to his home dimension, the Wold's Cradle, has gotten a lot easier. Some creators of magical items have learned how to enter a pocket into the Cradle, where time moves more quickly. This allows faster creation of magic items, because time flows differently in the Cradle.

Heirloom Item

You have a lucky object that brings you a bonus to saving throws.

House Odds

You can sneak attack and crit creatures that are usually immune to those attacks -- sometimes.

Improved Natural Spell Specialization

Rangers and Druids are able to cast certain spells with even greater power.

Improved Sniping

You are skilled at hiding after sniping

Improved Wildshape

You can wildshape as if one level higher in a single wildshaping class, increasing all factors of wildshape.

Natural Spell Specialization

Rangers and Druids are able to cast certain spells with great power.

Speedy Slinger

You can reload your sling more quickly than most slingers.