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Pantheon

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God of Justice


Realms of Responsibility

This god is responsible for all justice in The Wold. He patrons the right of all beings to be heard and listened to fairly before being judged. He understands that in a trial many have trouble communicating the circumstances of the events being discussed, so he champions the right of everyone to have a trained advocate to speak on their behalf.

Pantheon hates bigots. He fights against those who declare themselves to be the judge of others by means of power and influence. Such people act out of selfishness instead of a desire to achieve fairness. Most of all, he despises those who seek revenge for real or imagined wrongs done against them.


Godly Powers

Pantheon has the power to determine the guilt or innocence of any creature in any situation. He can detect lies told by anyone except for Wardd, God of Chance. He knows the motives and thoughts behind the actions of any creature.

Appearance

Mortal Form -- As Pantheon has never had a mortal existence, he has no known mortal form.

Avatar Form -- When appearing for judgment, Pantheon appears as a magisterial figure, clothed in official gray robes of office. His face glows white, shining so bright that his features cannot be seen. His voice is clear and booming, inspiring fear in the foolish and hope in the hearts of those who have been wronged.

Divine Form -- Pantheon's symbolic form is that of a white glowing gavel.


Holy Symbol

A gavel. Many clerics like to cast Continual Flame on it. This has been corrupted from the original High Woldian Glyph.


Priests' Appearance

Clerics of Pantheon dress in gray. It is many times trimmed in silver or gold and cut according to the current style.


Clerics in Society

Clerics of Pantheon, called Justices, often preside over courts, arbitrations, and negotiations -- especially if one party has been accused of wrong-doing. Other Justices serve as representation for those accusing or accused of crimes. Although they can be stern, these Justices are respected for their probity and integrity, as well as for their knowledge of laws. Any Justice who knowingly rules unfairly, or deliberately abuses his power and authority in dealings of responsibility, forever loses all clerical powers."


Worship

Perhaps because, in times long past, the Gods of Yore turned away from the Noble Races, now Pantheon plays an active role in the life of the Wold. His temples are community centers, where all are welcome. Those who consider themselves victims of a crime or wrongdoing may seek sanctuary in a temple of Pantheon. They are given refuge and comfort while their grievances are being investigated. Even those who are accused may claim sanctuary in Pantheon's temples, there safely confined until a trial can be arranged. In this way, Pantheon will shelter even admitted criminals from angry mobs or acts of revenge.

Justices of Pantheon hold regular ceremonies and weekly prayer meetings. Some of these meetings are Redemption Services, where those convicted of crimes must publicly describe their wrongs and repent, or where they perform services for others in compensation for their past misdeeds. All these are occasions for worship.


Holy Days

Day of Wishes, Day of Remembrance, Children's Day, Night of Fear.


Content of Sacrifices

Magic Items.


Ethos

"All virtue is summed up in dealing justly." -- Aristotle


Spell Domains

Law, Knowledge (both PHB 165), and Insight (New). Note: Those clerics who take the Law domain gain an extra granted power: Knowledge [laws] is a class skill.

Insight Domain

This domain is available only to clerics of Pantheon and Gargul

Domain Granted Power -- Priests with this domain gain Blind-Fighting as a free feat and access to Search, Sense Motive, and Spot as class skills.

Insight Domain Spells

  1. True Strike
  2. See Invisible
  3. Divination
  4. Scrying
  5. True Seeing
  6. Legend Lore
  7. Greater Scrying
  8. Moment of Prescience
  9. Foresight

Prestige Classes