Difference between revisions of "Airin"

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(DM) DM surgery<br>
 
(DM) DM surgery<br>
 
<br>
 
<br>
 
Hit Points: 52 (6Rog + 8Dru + 8Dru +5Rog + 5Rog +8Dru)= 40 ; +2Con/lvl=+12)
 
Armor Class: 17/18 (10 Base, +4 Dex, +2 Leather Armor, +1 Size Bonus) / +1 vs traps
 
Alignment: Neutral Good
 
Base Speed: 20 feet (Light Encumbrance)
 
Encumbrence: 25 lbs. Light load up to 28.5 lbs
 
 
 
Saving Throws:
 
Fortitude: +7 (+1 Rogue ; +3 Druid ; +2 Con ; +1 Racial)
 
Reflex:         +9/+10 (+3 Rogue ; +1 Druid ; +4 Dex ; +1 Racial) / +1 vs traps
 
Will:         +7/+9 (+1 Rogue ; +3 Druid ; +2 Wis ; +1 Racial) / (+2 Moral vs Fear)
 
 
 
Combat Attack Bonuses:
 
Melee:         +5 (+2 Rogue ; +2 Druid ; +1 Size)
 
Missile: +9 (+2 Rogue ; +2 Druid ; +1 Size ; +4 Dex)
 
 
 
Weapons:               Tot. Att. Dam. Crit.         Range Type
 
1) Dagger                       +5         1d3 19-20/x2 10 ft Piercing or slashing
 
2) Short Bow               +9         1d4 20/x3         60 ft Piercing
 
3) Masterwork Light Crossbow      +10         1d6 19-20/x2 80 ft Piercing
 
4) Sap (Subdual damage)       +5              1d4 20/x2         - Bludgeoning
 
5) Masterwork Bastard Sword      +6         1d8 19-20/x2 - slashing
 
6) Masterwork Heavy Mace       +6         1d6 x2         - Bludgeoning
 
Weapons ( total): 6
 
 
Skills:( (8+3)*4 starting rogue ; (4+3)x3 (lvl3 druid) ; (8+3)x2 (lvl3 Rog) = 87 ranks available ; +10 WLA Initiate ; Max total ranks 9 / Max Rogue: 6 / Max Druid: 6
 
 
SKILL NAME KEY ABILITY TOTAL = ABILITY MOD MISC MOD.             RANKS SPEC.
 
Appraise (n)     Int         +7 = +3                             +4R
 
Balance*(n)     Dex         +12 = +4         +2 Tumble             +6R
 
Bluff (n)     Cha +1 = +1
 
Climb (n)     Str +8/+10 = +0         +2 Racial / +2 Use Rope     +6WLA
 
Concentration (n)  Con +5 = +2                             +3D
 
Decipher Script    Int +3 = +3
 
Diplomacy (n)     Cha +1 = +1
 
Disguise (n)     Cha +1 = +1
 
Escape Artist* (n)  Dex +5/+7 = +4         +2 Use Rope vs. Ropes     +1
 
Forgery (n)     Int +3 = +3
 
Gather Info (n)    Cha +1 = +1
 
Handle Animal     Cha +9/+13 = +1         +4 animal follower     +4D +4WLA
 
Heal (n)     Wis +2 = +2
 
Hide* (n)     Dex +19 = +4         +4(r) +5(Elven Cloak)     +6R
 
Intimidate (n)     Cha +1 = +1
 
Jump* (n)     Str +4 = +0         +2 Racial +2 Tumble
 
Knowledge Nature    Int +10 = +3         +2 Nature Sense             +5D
 
Listen (n)     Wis +12 = +2         +2 racial             +6R +2D
 
Move Silently* (n)  Dex +17 = +4         +2 racial +5 Elven boots    +6R
 
Open Locks     Dex +12 = +4         +2 Masterw Thiev Tools     +6R
 
Perform (Dance)    Cha +3 = +1                             +2R
 
Ride (n)     Dex +6 = +4         +2 Handle Animal
 
Search (n)     Int +8 = +3                             +5R
 
Sense Motive (n)    Wis +2 = +2
 
Sleight of Hand    Dex +11 = +5                             +6R
 
Spellcraft     Int         +7 = +3                             +4D
 
Spot (n)     Wis +8 = +2                             +6R
 
Survival (n)     Wis +10/+12 = +3         +2 Nature Sense            +3D
 
                                                                +2 Knowledge Nature
 
                                                                +2 Search (tracks)
 
Swim** (n)     Str +0 = +0
 
Tumble             Dex +10 = +4                             +6R
 
Use Rope (n)     Dex +10 = +4                             +6R
 
 
Skills marked with (n) can be used untrained
 
* armor check penalty; if any, applies
 
** -1 per 5 lb. of gear
 

Revision as of 09:53, 18 December 2007

Airin Moondancer Turnbell

Player: Steven Van den Bremt (originally played by Inge Demuynck)
Date created: 05/09/2004
Last Updated: 21/09/2007
Email: steven.vandenbremt@skynet.be
Race: Halfling
Gender: Female
Hair: Black, shoulder length
Eyes: Grey
Class: Rogue(3)/Druid(3)
Diety: Druidicism
Experience: 19,360 ( Level 7 : 21,000)
Level: 6
Campaign: Crescent Valley
Age: 22
Height: 3ft 2in
Weight: 30 lbs.
Hero Points: 3 + 1 for Fioni
Woldian League of Adventurers: Initiate (Joined at lvl2)


Str 11 -2r;13o
Dex 18
4 2r;16o
Con 14
2


Dex 18 +4 +2(r) ; 16(*)
Con 14 +2
Int 16 +3 15(*) ; +1(DM)
Wis 14 +2 +1(l) ; Bonus Spells (1-1st / 1-2nd)
Cha 12 +1
(o) original before racial mods
(l) level increase
(DM) DM surgery