Item: Fate Items

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Fate Items

Sometimes a magic item is unique but does not rise to artifact level. These items are Fate Items. They may not be bought or sold in the Catacombs (but the Catacombs Staff can tell you if you have one). PCs cannot make them. Within the owning PC's game, it may be possible to share, sell, buy, steal, lose, or give away a Fate Item -- or might not be! A Fate Item may "stick" with an owner. Trying to get rid of a Fate Item that does not want to go may be "Tempting Fate." Sometimes a Fate Item goes missing for no obvious reason. Sometimes Fate Items have drawbacks. Sometimes their powers can be shared. Within your game, bards, diviners, seers, or sages may be able to tell you more about a Fate Item.


Fate Items

Al Mathir Flying Craft - Avis.

A witch honors Celsiun, the Power of Ice Vein. His bound spirit familiar is a snow owl. His Legacy item is an ice dagger.

Note: The Development ACDM deems that this is particularly Woldian, and rules that as a bonus power, the witch can use the dagger to draw blood while incurring none of the usual penalties. After levels 7+ it also acts as a cold iron weapon at no extra cost. At levels 14+ it also acts as adamantine at no extra cost.

Level (gp value) Power