Difference between revisions of "Other Core Rules"

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([http://www.d20srd.org/srd/specialAbilities.htm#movementModes Movement Modes])
 
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A creature can use the run action while '''flying''', provided it flies in a straight line.<br>
 
A creature can use the run action while '''flying''', provided it flies in a straight line.<br>
 
The creature can use the run action while '''swimming''', provided it swims in a straight line.<br>
 
The creature can use the run action while '''swimming''', provided it swims in a straight line.<br>
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==[Special Equipment Rules]==
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“Masterwork Tools not specified in the Core Rules provide a +2 circumstance bonus to specific Craft or Profession skills only.  Bonuses do not stack.”
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Sir Joshua purchases a Masterwork Tool (Craft: armor) and provides a +2 circumstance bonus for making or repairing armor.
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Sir Joshua can't purchase a Masterwork Tool (Ride)
  
  
 
Return to the [http://www.woldiangames.com/Woldipedia/index.php/Rules Rules] page.
 
Return to the [http://www.woldiangames.com/Woldipedia/index.php/Rules Rules] page.

Latest revision as of 12:27, 18 July 2013

This page is meant for links to, and summaries of, hard to find rules. In general, such listings should be kept very brief, and have been posted/vetted in The Rules Center.

Movement Modes

Creatures cannot charge or run while burrowing.
Creatures cannot run while climbing.
A creature can use the run action while flying, provided it flies in a straight line.
The creature can use the run action while swimming, provided it swims in a straight line.

[Special Equipment Rules]

“Masterwork Tools not specified in the Core Rules provide a +2 circumstance bonus to specific Craft or Profession skills only. Bonuses do not stack.”

Sir Joshua purchases a Masterwork Tool (Craft: armor) and provides a +2 circumstance bonus for making or repairing armor. Sir Joshua can't purchase a Masterwork Tool (Ride)


Return to the Rules page.