Dezdonias

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Dread Lich Wizard Dezdonias

Character Level: 17 Class/Level: Wizard/Archmage 13/4

STR   9  (9 mod. -1)      INT   26  (26 mod. +8)  Headband+6 
DEX   10                  WIS   16  (14 mod. +3)  
CON   -                   CHA   14  (12 mod. +2)

HIT POINTS: 143

ARMOUR CLASS: 26 Touch AC: 10 Flat Footed AC: 26 10; Natural Armor+2, Armor+4

ALIGNMENT: Chaotic Evil SPEED: 30 ft

SAVING THROWS:
Fortitude: +12  (+4,  Con +0, Cloak +4; Environment +4)
Reflex:    +12  (+4,  Dex +0, Cloak +4; Environment +4) 
Will:        +32  (+11, Wis +4, Cloak +4; Environment +4)

Base Attack Bonus: +7 Grapple: +10 Environment +4 Factored in Ray Attack +12 or +13 within 30' _______________________________________________________________________________ Arch Mage - Elemental Mastery - Spell Power - Spell like Ability Quicken Slow 2/day - Master Shaper

Wiz DC 18+lvl CL 19 *Transmutation & Evocation +2DC 4 /6/6/6/12/6/6/5/4/2 Specialist Evocation Forbidden Enchanment & Illusion Contignecy Cloudkill spell activates upon casting True Sight Pernament Arcane Sight

Feats: Spell Focus Transmutation, Eschew Materials, Spell Focus Evocation, Greater Spell Focus Transmutation, Empower Spell, Quicken, Weapon Focus Ray, Point Blank Shot, Precise Shot

1.  Shield; Magic Missile; Expeditious Retreat; Unseen Servant; Grease; Comprehend Languages;
[*Burning Hands]   
2.  Knock; Rope Trick; Levitate; Glitterdust; False Life; Touch of Idiocy; [*Scorching Ray]
3.  Blink; Fly; Slow; Ray Exhaustion; Haste; *Phantom Steed; [*Empower Magic Missile]
4.  *(Empower) Scorching Ray x4; *Enervation; Black Tentacles; Detect Scrying; Solid Fog x2;
Dimensional Anchor; Dim Door x3; [*Empower Scorching Ray] 
5.  Arch mage Spell Like ability; (Quicken)Shield; Baleful Polymorph x2; *(Empower)Lightning Bolt;
Wall of Force; [*Wall Force]
6.  Arch mage Spell Like ability; *Freezing Sphere; (Empower)Enervation; True Seeing; Eyebite;
Greater Dispel Magic [*Quicken Scorching Ray] 
7.  *Empower Cone of Cold; *Grasping Hand; *Force Cage; [*Mage's Sword]
Quicken Slow at will 2/day
8.  *Polymorph Any Object; *(Quicken/Empower)Scorching Ray; Polar Ray;
(Quicken)Enervation; [*Clenched Fist]
9.  *Meteor Swarm; *Empower Delay Blast Fireball; [*Quicken Cone Cold]

Defenses:

Ex immunity to cold, electricity, polymorph (though they can use polymorph effects on themselves), and mind-affecting attacks Su DR 15/bludgeoning and magic Ex Turn Resistance +4 +8 racial bonus on Hide, Listen, Move Silently, Search, Sense Motive, and Spot checks

Equipment
Bracers Armor +4
Cloak Resistance +4
Headband of Int +6
Ring Wizardry IV
Stantano’s Vestment  (+1 CL on Spells)
Pale lavendar ion Stone  Absorbs 4th level and lower (12 charges remain)
Haversack
Scroll-Clenched Fist                                                     
Scroll-Disintegrate
Scroll-True Sight                                            Scroll-Freedom of Movement
Scroll-Greater Dispel Magic x4 CL 16                         Scroll-Cloudkill
Scroll-PlaneShift                                            Scroll-Mages Mansion
Scroll-Black Tentacles                                       Scroll-Teleport x4
Glove of Storing    Scroll-Quicken Teleport
Glove of Storing    Scroll-Quicken Empower Scorching Ray
              Key    Skill Mod. Abil Mod.  Ranks   Misc Mod.
Concentration  Con      +23         0       0
Know Arcana    Int      +28        +8       20
Know planes    Int      +28        +8       20
Know religion  Int      +28        +8       20
Listen:        Wis      +22        +6        8       +8
Sense Motive:  Wis      +20        +6        6       +8
Spellcraft     Int      +28        +8       20
Spot:          Wis      +21        +6        3       +8

LANGUAGES: Common, Elven, Draconic, Woldian Below, Orc, Goblin, Abyssal, Angelic, Dwarven