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Emerald Kingdom
Mere months before the Dark Lord arrived with his Dark Tower in The Wold, Parnoth appeared. How long he spent cultivating the Emerald Kingdom in the north of Izen and the fringes of Culverwood, no one knows. He simply announced that he was on the scene and immediately became a force to be reckoned with. The Emerald Kingdom was a beautiful place. The people succeeded in doing what no one has ever done before: tamed Culverwood and extended its boundaries somewhat to encompass over half of their kingdom. A visit there evoked sensations of paradise from the mighty Tree of Parting in the east to Emerald City in the west. However, the people of the Emerald Kingdom did not see the beauty around them or the luxurious conditions of their homeland, for they were in want of the basic necessities of life: food and freedom.
The citizens of The Emerald Kingdom were held captive by Parnoth, The Green Dragon. He was the ultimate enigma: a dragon you couldn't kill. Oh, he was mortal enough, but to kill him would have resulted in the deaths of the citizens of the Emerald Kingdom. For Parnoth saved the people of the kingdom from the denizens of Izen, as he carefully designed his nation to keep his people poor. It would never be worth it for a foe from the south or the forest to the north to attack the kingdom. And then there was the Dragon himself as well.
But those days are gone. Parnoth is dead by the hand of the Emerald Dragons group of adventurers! Now, the peoples of the Emerald Kingdom are learning to be independant and free to make their own way, and their own defense.
There are several notable locations within the Emerald Kingdom. To the east is the Tree of Parting. This giant tree house inn is one of the wonders of The Wold. Able to bed over 100 visitors, it is one of the few friendly places in all of the Badlands as well as serving as the gateway to the Emerald Kingdom. Folbre the Blind Elf runs the place along with a dozen elven maidens sent to aid him from the elves to the north. He is esteemed by all Elves everywhere, but none but the eldest remember the reason why. Parnoth kept this place in splendor, so that the caravans traveling from New Elenna to parts Northwest wish to take the southern route through the Emerald Kingdom rather than the northern route through the Windbourne Hills. Since then, a group of heroes has ensured the prosperity of the Tree.
Emerald City itself is a beautiful, large town built right in the edge of the forest. It sits on a hill, allowing a marvelous view to the south and west. Being the capital city, the Council of Elders live here. The town elders meet weekly in the Elders Hall with the rich and influential to celebrate life and to put on a show for all visitors that there is enough to eat and all live in comfort.
There is a fledgling Thieves Guild in Emerald City. Their goal is the influx of New Elennian Society upon the Emerald Kingdom and the bringing of wealth to the area, especially into their pockets. Religion has never prospered except in the form of lip service, but now have an opportunity for more since the people's prayers are answered on the death of Parnoth. Druids prosper here, and the beauty of the Kingdom is known far and wide.