The new Woldipedia with 5e content is available here

Geography: Windhorn Map

From Woldipedia
Jump to: navigation, search

Windhorn Map.jpg


You can hear the history and background of Windhorn Hamlet on the main page here.


Windhorn Hamlet Locations:

1 -- Grog’s Happy Half-Ogre Tavern and Inn -- always full, Grog, now advanced of age, sits in a large sized corner booth of the tavern. There is furniture sized for all. The Inn is like an oversized farmhouse complete with a barn for a stable. The tavern is run by Valma, Grog’s half-ogre granddaughter. Her human husband Cerdic the Tall, runs the Inn. It is as popular and forward thinking as ever. Grog, having spent some time at the Tree of Parting, follows their tradition of letting customers pay what they think something is worth.

2 -- Belt and Belch -- rustic bar with common room. Run by Gid the half-orc, it has outstanding lagers. It is known, however, for Saturday Night Fight Night. Anyone not fighting is given a “red band” for their sleeve, but folks are told, “Ya came, ya takes your chances.” There is a small fee for “Fight Night” to cover repairs to the bar.

3 -- Hearthfire Inn -- Inn and wine tasting room owned by Loendir the elf. It “looks” like a very small palace with columns, a small spire, and an upscale vibe. Some might find this unusual within a town. A formal dining room with white tablecloths serves fresh meals straight from the farms and wine straight from the local wineries.

4 -- The Green Grape Wine and Spirits Shop -- best wine and moonshine in the area. The store is split into distinct wine and stout/moonshine areas. The sitting area is divided in the same way.

5 -- Chapel of Wardd of the 1st Moon [and graveyard]. The roof opens up at night for services. The resident “Favoured” of Wardd is Noma Sparklescheme. She enjoys the “production” of her services and puts on an amazing experience every Full 1st Moon. She coats the church and the tombstones in the graveyard so that they glow under the moonlight. Every now and then, she tells “scary stories” for the children in the town square. This chapel’s “Lucky Basement” is considered very lucky as the basement has actually been to Koshe-Marr and returned intact.

6 -- Bearclaw Keep [with offices for Farmer’s Coop, Mayor, Windguard, usual organizations, Catacomb’s Branch Office], jail, Windguard armory, emergency shelter. Square shaped, also serves as a large fort if the town is attacked. The armory is well stocked and the emergency shelter with plenty of dry food and first aid materials. The busybody folks love to gather outside the entrance when there is local gossip to be discussed. There are several benches leaning up against the keep on either side of the front door.

7 -- Festival Grounds -- where rides and games are set up for the Festival. Basically this is a group of field areas. Local teens usually get the responsibility of keeping the grass manicured during the growing seasons. During the festival, the first tent up on the side closest to town is the organizer tent where everyone comes to get a location for their ride, booth, etc.

8 -- Campgrounds -- During the year, this is where wandering caravans camp [there seems to be a lot of these passing through] and where visitors set up camps and tents during the festival.

9 -- House of the Crystal Sphere -- Fortune selling shop. Liram and Niram [sisters] are the owners. They are the 3rd such owners of the shop. Both sisters worship The Three Crones. They have never revealed how they came to worship this power. They have a shrine to the Crones just outside of town.

10 -- The Bradforde Homestead -- Owned by Edric Bradforde who took over for his brother Fulton Bradforde when he died. Fulton’s two kids have been adopted by Edric. They are Radcliff and Maisie.


You can hear the history and background of Windhorn Hamlet on the main page here.