Overview of Woldian Spirituality
The Deities of Woldian Games
|Gods of the Wold|
|Alemi||Health||Open Hands, Glyph of Health||Healing, Good, Protection, Artifice, Nobility||Marteaus|
|PrCs: Healer, Fixer, Paragon|
|Domi||Courage, War||Weapons, Anvil, Shield||Artifice, Protection, Strength, War||Ga'al|
|PrCs: Protector, Hand of Domi|
|Flower||Love, Family||Flower, Glyph of Love||Community, Good, Healing, Giving*||Caeroldra|
|PrCs: Server, Troubadour|
|Pantheon||Justice, Fairness||Gavel||Community, Law, Knowledge, Insight*||Jancassis|
|PrCs: Justicar, Oathbound|
|Ffloy||Hard Work, Commerce||Scale, Glyph of Commerce||Knowledge, Protection, Rune, Trade*||Wardd|
|PrCs: Venturer, Oathbound|
|Gargul||Life, Death, Souls||Open Eye||Darkness, Glory, Insight*, Repose, Travel|
|PrCs: Undead Hunter, Grim, Soulseeker|
|Gods of Testing|
|Marteaus||Disease||Glyph of Disease||Daath, Destruction, Evil, Disease*, Magic||Alemi|
|PrCs: Diseased, Tempered, Refined|
|Ga'al||Domination||Heartseed||Community, Law, War, Domination*||Domi|
|PrCs: Zealot, Inquisitor|
|Caeroldra||Passion||Amphora||Magic, Chaos, Charm*, Luck||Flower|
|PrCs: Hand of Love, Obsessed|
|Jancassis||Revenge||Helix, Vermin||Liberation, Trickery, Hunting*, Venom*||Pantheon|
|PrCs: Avenger, Stinger|
|Wardd||Chance, Luck||Clover, Glyph of Luck||Luck, Chaos, Liberation, Madness||Ffloy|
|PrCs: Mendicant, Obsessed|
|Gargul||Death, Life, Souls||Open Eye||Darkness, Glory, Insight*, Repose, Travel|
|PrCs: Undead Hunter, Grim, Soulseeker|
Note: Domains marked with an asterix are Wold-exclusive. See the god's write-up for details.
All the rules for the new Gods of the Wold are subject to revision as needed, especially if errors or imbalances show up during play. The Gods of Testing generally may not be used by player characters without permission from the Campaign DM. Some prestige classes are not available to player characters. Note that evil PCs are never allowed in the Wold.
Clerics in the Wold
There are three kinds of clergy in the Wold. Note that these restrictions apply only to Clerics.
The Devoted Cleric
The cleric honors one of the Gods of the Wold, and adheres to their philosophy. Such clerics work to further their gods aims in the world. They choose their two domains from their deity's domain list.
The Votary Cleric
This chacter honors an Immortal Power, that is, a potent being who is not a god but who is is nonetheless open to veneration and honor. A Power always has a restricted geographic realm. Within his realm, the votary cleric has full access to his abilities. Outside the Power's realm, the votary cleric is much more limited.
- No access to high level spells -- Powers can grant clerics only 7th level spells and lower. These clerics with 8th and 9th level slots can use them to cast lower level spells, possibly enhanced with metamagic feats, and for spontaneous casting of curing spells.
- Only one domain -- The votary cleric gains only one domain, not two. The domain must be chosen from those the Power grants.
- Gaining gifts -- The votary cleric receives "gifts" which are special class abilities. Each Power offers different gifts. When outside the Power's limited geographic area, the votary cleric loses his gifts. He can only use them in the Power's realm.
- Restricted Spell Preparation -- A votary cleric can only prepare, or "pray for spells" within his Power's geographic realm. If he uses a spell, he cannot "get it back" until he is in his Power's realm. However, he CAN cast curing spells spontaneously and can prepare and cast his domain spells -- even outside his Power's realm.
The Pantheon Devotee
These clerics bring whole pantheons to parishioners of the Wold. Rather than choosing the worship of a single god they revere a pantheon of gods for the qualities that they collectively represent. They preach not only the individual virtues of each god in the pantheon, but also how that god fits into the whole. They strive to bring understanding of this whole to their worshipers and to explain why this whole is virtuous in and of itself and greater than the sum of its parts.
These clerics pick either the Pantheon of the Gods of the Wold, or the Pantheon of the Gods of Testing. They may choose their domains from any in the core rule book, but may not choose Woldian unique domains. They must still meet the requirements for alignment based domains.
The Black Cathedral portion of WoldianGames.com is the work of the Woldian Revisionists Commitee: Jerry, Anthony, Jan, Stephen, and Cayzle. Generally, Jerry contributed the god write-ups; Jan, the stories; Stephen, the art; and Cayzle, the PrC write-ups and Web pages. Everybody brainstormed and commented on each other's work. Thanks to Chris for inspiration and feedback on the Justicar. Thanks to Carl for new logos for The Black Cathedral.