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Taur Rules

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TAURS AS IGNOBLE RACES:

In the Wold, there are two kinds of intelligent creatures: Noble Races and Ignoble Races. Noble Races include the player races from the PHB -- humans, elves, dwarves, etc. Ignoble races include kobolds, orcs, goblins, etc. All monsters with the suffix "taur" are considered to be related to each other as descendants of one single noble taur race, created by Domi. But through tragedy lost in time, the taurs diverged into liontaur, minotaur, and centaur -- and lost noble status. Now they are ignoble creatures, and have shorter lifespans than those of noble race. These fallen races carry the title "Ignoble Races" and are considered "Monstrous Humanoids," "Humanoids," and "Persons" for the purpose of categorization and in determining what spells affect them. Taurs gain no abilities or powers other than those listed specifically here and on each race's particular page -- they do not gain the standard powers that core rules monstrous humanoids do.

TAURS, WEAPONS, AND NATURAL ATTACKS IN COMBAT

Taurs can combine attacks with natural and manufactured weapons when they make a full attack. When they do so, the manufactured weapon attack is considered the primary attack, and any natural weapons the creature also uses (horns, hooves, paws) are considered secondary natural attacks. These secondary attacks do not interfere with the primary attack as attacking with an off-hand weapon does, but they take the usual -5 penalty (or -2 with the Multiattack feat) for such attacks, even if the natural weapon used is normally the creature's primary natural weapon.

When making a standard attack, a Taur can make one attack with a weapon or with a natural attack (not both).

Weapons: Per the Pathfinder rules, minotaurs (but not centaurs and liontaurs) use weapons that are sized for large creatures. Damage for weapons for large creatures is given below:

   Table: Large Weapon Damage
   Medium Weapon Damage....Large Weapon Damage
   .......1d2......................1d3
   .......1d3......................1d4
   .......1d4......................1d6
   .......1d6......................1d8
   .......1d8......................2d6
   .......1d10.....................2d8
   .......1d12.....................3d6
   .......2d4......................2d6
   .......2d6......................3d6
   .......2d8......................3d8
   .......2d10.....................4d8

If a minotaur uses a weapon sized for a medium creature, the Taur suffers a -2 penalty using the weapon. Weight for large-size versions of weapons is double normal.

TAUR AGE, HEIGHT, AND WEIGHT

   Table: AGE
   Race......Adulthood....(1)....(2)....(3)
   Centaur......14.......+1d4...+1d6...+2d6
   Liontaur.....13.......+1d3...+1d4...+2d4
   Minotaur.....14.......+1d4...+1d6...+2d6
   (1) = Barbarian, Rogue, Sorcerer
   (2) = Bard, Fighter, Paladin, Ranger
   (3) = Cleric, Druid, Monk, Wizard
   AGING EFFECTS
   Race......Mid-Aged...Old...Venerable...Max
   Centaur......35.......45......55......+2d8
   Liontaur.....30.......38......45......+2d8
   Minotaur.....30.......40......50......+2d8
   Table: HEIGHT AND WEIGHT
   Apply same modifier to both height and length.
   Use the height modifier to calculate weight adjustment. For example, a female centaur has a height mod of 2d12 and a weight mod of
   3d12. If she rolls an H Mod of 10 and a W Mod of 18, then she weighs 900 + (10x18) = 1080.
   Race..........Base H....Base L....H Mod
   Centaur (F)....6'0"......9'6".....+2d12
   Centaur (M)....6'6".....10'6".....+2d12
   Liontaur (F)...5'9"......8'3".....+2d12
   Liontaur (M)...6'3"......9'6".....+2d12
   Minotaur (F)...7'0".......NA......+2d20
   Minotaur (M)...7'6".......NA......+2d20
   Race..........Base W.......W Mod
   Centaur (F)....900 lb.....(x3d12) lb.
   Centaur (M)...1200 lb.....(x3d12) lb.
   Liontaur (F)...475 lb......(x3d8) lb.
   Liontaur (M)...525 lb......(x3d8) lb.
   Minotaur (F)...800 lb.....(x3d10) lb.
   Minotaur (M)..1000 lb.....(x3d10) lb.
   H = Height, L = Length, W = Weight
   (F) = Female, (M) = Male

TAURIC TOTEM BAGS

The Tauric races have a special magic item available for their use. See the Items Page for details.