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Ulldrinin
Back The Dread Lich Ulldrinin Character Level: 17 Class/Level: Cleric/17
STR 14 (14 mod. +2) INT 18 (18 mod. +4) DEX 12 (12 mod. +1) WIS 26 (15 mod. +8) Periapt +6 CON - ( mod. ) CHA 26 (18 mod. +8)
HIT POINTS: 129 DR 15 Blunt & magic (Righteous Might Provides 15/Good)
ARMOUR CLASS: 37 (41) Touch AC: 17 Flat Footed AC: 21 (10 +1 Dex, +5 Natural Armor, +4 deflection, Armor +18) (Bonus Natural Armor +4 bonus Righteous Might)
ALIGNMENT: Chaotic Evil MOVEMENT: 30 ft
SAVING THROWS: Fortitude: +20 (+10, Con +0, Cloak +4, Environment +4; Feat+2) Reflex: +16 (+5, Dex +1, Cloak +4, Environment +4; Feat+2) Will: +23 (10, Wis +5, Cloak +4, Environment +4)
Base Attack Bonus: +11 MELEE: +13/8/3 (+11/6/1 BAB, +2 Str.) Environment +4 hit/Dmg Factored in
Bull Str +2 Hit/Dmg Enhancement Divine Favor +3 Hit/Dmg Luck Divine Power +7 Hit +3Dmg Enhancement Rightous Might +3/4 Hit/Dmg Size Note Divine Power does not stack with Bull Str
WEAPONS: Total Attack Bonus Damage Crit GMWpn Great Sword +22/17/12 2d6+10 plus 1d6 acid 2d6 x2/18 GMWpn RM/DP/DF Great Sword +36/31/26 3d6+25 plus 1d6 acid 2d6 x2/18
_______________________________________________________________________________ Defenses: Ex immunity to cold, electricity, polymorph (though they can use polymorph effects on themselves), and mind-affecting attacks Su DR 15/bludgeoning and magic Ex Turn Resistance +6 +8 racial bonus on Hide, Listen, Move Silently, Search, Sense Motive, and Spot checks
Feats: Wpn Focus through Domain, Improved Crit, Extend Spell, Great Fort, Lightning Reflexes, Combat casting, Quick draw, Empower
Domain War and Destruction
Equipment Mithril Full Plate +1 (MVest+4) Cloak resistance +4 Heavy Animated Shield +1 (MVest+4) Periapt wisdom +6 Ring Protection +4 Ring Counter Spells Greater Dispel Magic Ion Stone +1 Caster Level Karma Bead Adamantine Great Sword +1 Acid/Unholy (GMWpn+4)
Contingency Spell - Haste spell goes off when Rightous Might goes off
Caster Level 17 or 21 with Karma Bead
Spells: 4/7+1/7+1/6+1/6+1/4+1/5+1/2+1/3+1/2+1/1+1 DC 18+ spell lvl Relevant Skills: Concentration +25; Know Arcane 21; Spellcraft 21 1. Bless, Divine Favor, entropic Shield, Prot Good, Prot Law, Prot Evil Prot Chaos [Inflict Light Wounds] 2. Calm Emotions, Align Weapon, Death Knell, Silence, Spiritual Weapon, Resist Energy x2 [Spiritual Weapon] 3. Magic Vestment, Prayer, Protection Elements x4 [Magic Vestment] 4. Greater Magic Weapon, Freedom Movement, Sending, Divine Power, Dismissal, Divination [Divine Power] 5. Rightous Might x2, Slay Living, Greater Command, Insect Plague [Inflict Mass Light Wounds] 6. Banishment, Repulsion, Greater Dispel Magic, Blade Barrier, Harm [Harm] 7. Blasphemy, Destruction, Empower Flame Strike [Disintegrate] 8. Discern Location, Greater Spell immunity (Heal-Sunburst-SunBeam-Horrid Wilting [Power Word Stun] 9. Miracle [Power Word Kill]