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DMs Only: Cthonia

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Overview

Brainstorming and other unofficial items


The gnolls in the Grassland areas ride these strange creatures as mounts

Name: ‘Gryshlyk’ Gnoll mount that resembles a Velocirator visually with beige and dark brown coloration. Domesticated by the grassland gnolls and solely used by them. NPC reaction of Helpful must be obtained to purchase/trade for or be given one See Light horse for stats. Carrying capacity as a biped So if the PC’s go to the become allies/friends or what have you with the savages of the grasslands, maybe as a reward for that effort they will be gifted with the mounts. Or they could wipe out a gnoll tribe and take them and try to Handle Animal them into being mounts


Official Items=

Monstrologer Jorhma Human Male with the SAPER organization Monstrologer Solstice ½ elf female with the SAPER Organization Monstrologer Evan Keill Human Male with the SAPER organization

S.A.P.E.R The Society Appropriated to Protect Endangered Reptiles Mission Statement:

To protect the majesty and livelihood of endangered reptiles throughout the vastness of the Wold.

Secret Inner Circle Statement: To establish a communication and magical link with the sentient life of Cthonia (the Dinosaurs) with the ultimate goal of becoming one with the Great Father

D.A.R.E. Druids Against Rogue Explorers Public Mission Statement:

To oversee the continued preservation and protection of wilderness holds from the threat of unsanctioned adventuring and exploration groups.

Secret Inner Circle Statement: All Woldian forests were once active and aware. Intelligent forests can protect themselves. DARE will alter the makeup of the plants and creatures of the forest to awaken their collective intelligence. We will engineer forest life so it can protect itself against civilization These guys are militant in that they are SO INTO intelligent forests that they are trying to engineer this to happen. They breed variant treants with varying abilities. They are even trying to use drider technology of the Drow to turn various races into a walking drider/treant type creature. Yeah, I know, kinda bizzarr, but by taking it too far, we can make this group more interesting and even pull it back a bit later.

Kobold tribe: K’tthhykk coloration mostly greens with brown snouts. They have no head crest. Tribe is untrusting, but not overly hostile to outsiders such as humans. They can be negotiated with, traded with and possibly become allies. Much depends on the party. The tribe is highly magical and it’s leadership of King, Queen, High One and Father’s Voice are all powerful sorcerers with Primoral bloodlines. They are also very adept at creation of magic Items.