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DM Organization Pages
From Woldipedia
- Woldian PC Organizations Mission Statement: Why do we even have have organizations for PCs?
- Am early version of the Sages Guild - defunct as of July 2017.
- The Woldian Walkers: A wandering folk devoted to life.
- The Red and Black Gargulites
- The Ebon Enclave: The Wold's deadliest assassins organization
- Dragon Consortium: The council of dragons and heroes that seek to protect the Wold from evil.
- Pirates of Jack: The seafarers who fight the power of Aisildur.
- The Shadow Council: Is this the greatest, most insidious threat the Wold has ever known?
- The Chancers' Club: Inner Circle: Those upper class twits are not all they seem ...
- The Sons of Dread: Evil wizards bent upon gaining power by any means necessary
- Keepers of the Chalice: A demonic cult dedicated to creating a new hell in the Wold.
- Houses of Dirt City Founded by criminals and refugees, Dirt City is a utopian city of thieves. It is ruled, so to speak, by several organizations, or Houses. These organizations of like-minded rogues each have their own strengths and areas of expertise. They jockey for power and influence, and together they create a dynamic balance that keeps Dirt City peaceful.
- The Club of Connoisseurs of Combat -- A group of masters of arms and those who admire battle expertise. Artists and admirers of combat.
- Connoisseur This warrior is truly unusual; an unsurpassed combat specialist explicitly versed in the use of a single unique melee weapon.
- RP Guides: Guides and Examples for how to role-play various Guilds and Woldian classes:
- Joining the Woldian League of Adventurers
- Joining the Star Mages Guild - Note, this dates before the later Star Mages revamp.
- Finding an Immortal Ally for a Woldian Witch