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Races
The following races are playable in the Wold.
Contents
Core Races
The following core races are allowed unaltered from the Pathfinder Core rule set.
Dwarf
Elf
Gnome
Half Elf
Halfling
Half Orc
Human
Custom Races
Surface Drow
One group of Drow has fought its way upward away from their subterranean cousins and into the light. They have broken with tradition and been blessed by Alemi. These Drow have altered the Matriarchal traditions and now worship any god they wish. The Origins of the Surface Drow tells the story of how the Surface Drow came to the surface.
Tauric: Centaurs
Half man, half horse, The Centaur race is available as a player race in the Wold, but are quite different from their Monster Manual counterpart. They have special rules listed here: Rules for playing Taur PCs. Here is a story about a centaur who met a minotaur: Centaur Tale
Tauric: Liontaurs
Half man, half great cat, the Liontaur, or Wemic, is available as a player race in the Wold. They have special rules listed here: Rules for playing Taur PCs. Here is a story about the meeting of two Liontaurs: Liontaur Tale
Tauric: Minotaurs
The bull-headed race of Greek mythology is available as a player race in the Wold, but Woldian Minotaurs are quite different from their Monster Manual counterpart. They have special rules listed here: Rules for playing Taur PCs. Here is a story about a minotaur who met a centaur: Minotaur Tale
Alternate Racial Abilities
The Pathfinder Advanced Players Guide offers optional racial abilities for core races that can be swapped out to replace the standard core racial abilities. The rules for those "racial traits" can be found [here]. The Wold also has alternate racial abilities for the four Woldian custom races.